I’m still working on the prototype. The basic mechanics are mostly done. You can wander, interact, have conversations. The next goal is to formalize this into a tiny, playable section of the game that I can show people, and make an early trailer to explain the concept and story. Then I need to figure out funding to support the rest of the game’s development, which will likely be another 12–24 months of work for me. Let me know if you have ideas!
Russell.